Mathematics for computer graphics (Record no. 13751)
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000 -LEADER | |
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fixed length control field | 01721nam a2200181Ia 4500 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781846280344 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 1846280346 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 510 |
Item number | VIN |
100 ## - MAIN ENTRY--AUTHOR NAME | |
Personal name | Vince,John |
245 ## - TITLE STATEMENT | |
Title | Mathematics for computer graphics |
250 ## - EDITION STATEMENT | |
Edition statement | 2nd ed. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication | London : |
Name of publisher | Springer, |
Year of publication | ©2006. |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | xiv, 248 pages : |
Other physical details | illustrations ; |
505 ## - FORMATTED CONTENTS NOTE | |
Formatted contents note | Mathematics --<br/>Numbers --<br/>Algebra --<br/>Trigonometry --<br/>Cartesian coordinates --<br/>Vectors --<br/>Transformation --<br/>Interpolation --<br/>Curves and patches --<br/>Analytic geometry --<br/>Barycentric coordinates --<br/>Worked examples. |
520 ## - SUMMARY, ETC. | |
Summary, etc | Baffled by maths? Then don't give up hope.<br/><br/>John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics.<br/><br/>In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors.<br/><br/>After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software.<br/><br/>Get to grips with mathematics fast - Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry.<br/><br/>The book you will read once, and refer to over and over again! |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical Term | Computer graphics -- Mathematics. |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | Reference Books |
Collection code | Home library | Current library | Shelving location | Date acquired | Source of acquisition | Cost, normal purchase price | Full call number | Accession Number | Koha item type |
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Reference | Main Library | Main Library | Reference | 04/10/2007 | Purchased | 4578.00 | 510 VIN | 010562 | Reference Books |