Computing concepts with Java 2 essentials
Material type:
Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|
![]() |
Main Library Reference | Reference | 005.133 HOR (Browse shelf(Opens below)) | Available | 005498 |
Included Index.
Ch. 1. Introduction --
Ch. 2. Fundamental Data Types --
Ch. 3. An Introduction to Classes --
Ch. 4. Applets and Graphics --
Ch. 5. Decisions --
Ch. 6. Iteration --
Ch. 7. More About Methods --
Ch. 8. Testing and Debugging --
Ch. 9. Inheritance and Interfaces --
Ch. 10. Event Handling --
Ch. 11. Arrays and Vectors --
Ch. 12. Graphical User Interfaces --
Ch. 13. Streams and Exceptions --
Ch. 14. Object-Oriented Design --
Ch. 15. Algorithms --
Ch. 16. An Introduction to Data Structures --
App. A1. Java Language Coding Guidelines --
App. A2. The Java Library --
App. A3. The Basic Latin and Latin-1 Subsets of Unicode.
This text uses Java to describe programming concepts, taking full advantage of Java's simpler and more consistent syntax. Its traditional approach uses modern CS tools including a strategic subset of Java and a simple object-oriented graphics library.
There are no comments on this title.