Beginning J2ME : from novice to professional
Material type:
- 9781590594797
- 005.133 LIS
Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
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Main Library Reference | Reference | 005.133 LIS (Browse shelf(Opens below)) | Available | 013288 |
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005.133 LIA Introduction to programming with C++ | 005.133 LIB Teach yourself ANSI C++ in 21 days | 005.133 LIP C++ primer / | 005.133 LIS Beginning J2ME : from novice to professional | 005.133 LOU Programming languages: principles and practices | 005.133 MAC Programming in Visual Basic | 005.133 MAC Python for data analysis : data wrangling with pandas, NumPy, and IPython |
Includes index.
Building MIDlets --
All About MIDlets --
Almost the Same Old Stuff --
Creating a User Interface --
Lists and Forms --
Custom Items --
Persistent Storage I: MIDP Record Store --
Persistent Storage II: File Connection and PIM API --
Connecting to the World --
Wireless Messaging API --
Bluetooth and OBEX --
Programming a Custom User Interface --
The Game API --
3D Graphics --
Sound, Music, and Video: MMAPI --
Performance Tuning --
Protecting Network Data.
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first{u2013}time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands{u2013}on, and ready{u2013}to{u2013}use code examples. You will not be disappointed.
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