Multimedia systems design

By: Andleigh, Prabhat KContributor(s): Thakrar, KiranMaterial type: TextTextPublication details: Upper Saddle River, NJ ; New Delhi : Prentice Hall PTR, 2003Description: xvi, 654 p. : illustrationsISBN: 9788120321779 ; 8120321774Subject(s): Multimedia systems | System designDDC classification: 006.7 Summary: This book describes the design of advanced multimedia systems in depth. It explores the characteristics of multimedia systems, identifies design challenges, examines the current and emerging technologies that support advanced multimedia systems, explains design methodologies and implementation techniques for convert-ing the design to produce efficient, flexible and reliable applications. Technologies discussed in this book include those required for distributed multi-media messaging. There is a growing need to manage widely distributed data in a timely and effective manner. The goal of the book is to help students of computer science to learn about the design compo-nents of a real-world multimedia solution for an enterprise. The book is divided into four major groupings of chapters that present relevant technologies-development methodologies, data modeling, and design-in a congruous manner. The end-of-chapter exercises encourage students to apply what they have learned through actual design and implementation. Professionals will enjoy exploring and building upon new concepts and methodologies presented in this book.
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This book describes the design of advanced multimedia systems in depth. It explores the characteristics of multimedia systems, identifies design challenges, examines the current and emerging technologies that support advanced multimedia systems, explains design methodologies and implementation techniques for convert-ing the design to produce efficient, flexible and reliable applications. Technologies discussed in this book include those required for distributed multi-media messaging. There is a growing need to manage widely distributed data in a timely and effective manner. The goal of the book is to help students of computer science to learn about the design compo-nents of a real-world multimedia solution for an enterprise. The book is divided into four major groupings of chapters that present relevant technologies-development methodologies, data modeling, and design-in a congruous manner. The end-of-chapter exercises encourage students to apply what they have learned through actual design and implementation. Professionals will enjoy exploring and building upon new concepts and methodologies presented in this book.

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