Echoes of time
Material type: TextPublication details: New York : Macmillan Publishing, ©1983Description: 192 p. : color illustrationsISBN: 0021326606 ; 9780021326600Subject(s): Reading (Elementary)DDC classification: 425 Summary: This book contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make what players believe about a game a central feature of the theory. The program - now called epistemic game theory - extends the classical definition of a game model to include not only the game matrix or game tree, but also what each player believes about how the game will be played, and even higher-order beliefs. With this richer mathematical framework, it becomes possible to determine what different configurations of beliefs among the players imply for how a game is played. Epistemic game theory includes traditional equilibrium-based theory as a special case, but allows for a wide range of non-equilibrium behavior.Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds |
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Reference Books | Main Library Reference | Reference | 425 ECH (Browse shelf(Opens below)) | Available | 000653 |
Index Annexed.
"This work is also published in individual volumes under the titles: Moments, Partners, Signals, Wonders, Outlets, and Explorations."
This book contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make what players believe about a game a central feature of the theory. The program - now called epistemic game theory - extends the classical definition of a game model to include not only the game matrix or game tree, but also what each player believes about how the game will be played, and even higher-order beliefs. With this richer mathematical framework, it becomes possible to determine what different configurations of beliefs among the players imply for how a game is played. Epistemic game theory includes traditional equilibrium-based theory as a special case, but allows for a wide range of non-equilibrium behavior.
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