Writing for multimedia and the Web : a practical guide to content development for interactive media

By: Garrand, Timothy PaulMaterial type: TextTextPublication details: Amsterdam ; Boston : Elsevier Focal Press, c2006Edition: 3rd EditionDescription: xxxiv, 478 p. : illustrations ; 1 CD-ROM (4 3/4 in.)ISBN: 0240808223 (pbk. : alk. paper); 9780240808222Subject(s): Interactive multimedia | World Wide WebDDC classification: 006.7 Online resources: Click here to access online
Contents:
pt. I: Interactivity and the writer -- Writing for many media -- High-level design, management, and technical skills useful to the interactive writer -- The multimedia and web site production team -- Script and proposal formatting -- Key points from Part I: interactive media and the writer -- pt. II: Defining and achieving goals for informational multimedia and web sites -- Informational multimedia and web architecture -- Introduction to the informational multimedia and web site case studies -- Case study / Writing a marketing web site from proposal to documentation: Prudential Verani Realty -- Case study / Corporate web site: T. Rowe Price -- Case study / Research portal web site and the online feature story: Britannica.com and the Harlem Renaissance -- Case study / E-learning: Interactive Math and Statistics Learning -- Case study / Museum kiosk: The Nauticus Shipbuilding Company -- Case study / Training: Vital Signs -- Key points from Part II: how to write nonnarrative informational multimedia -- pt. III: Interactive multimedia narrative and linear narrative -- The elements of interactive multimedia narrative -- Introduction to the narrative multimedia case studies -- Case study / Adapting classic books to a computer game for the female audience: Nancy Drew: The Secret of the Old Clock -- Case study / Adding story to a simulation: Amped 3 -- Case study / Parallel stories narrative: The Pandora Directive -- Case study/ Worlds narrative: Dust: A Tale of the Wired West -- Case study / Immersive exhibit: The New England Economic Adventure -- Key points from Part III: how to write interactive narrative -- pt. IV: Conclusion: becoming a professional interactive writer.
Summary: Learning how to write for just one type of interactive media, such as web sites or games, is not enough! To be truly successful as an interactive writer or designer, you need to understand how to create content for all types of new media. Writing for Multimedia and the Web is the most comprehensive guide available for interactive writing. It covers web sites, computer games, e-learning courses, training programs, immersive exhibits, and much more. Earlier editions have garnered rave reviews as a writing handbook for multimedia and web professionals, as well as a classroom text for interactive writing and design. New Sections and Completely Updated Chapters: -Writing a corporate web site: T. Rowe Price -Creating blogs and podcasts - Web writing tips from usability experts - Optimizing text for web search engines - Defining the user with use cases and user scenarios - Dealing with web editors - Software for organizing and writing interactive media content - Script formats for all types of multimedia and web projects - Writing careers
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Included Index.

pt. I: Interactivity and the writer --
Writing for many media --
High-level design, management, and technical skills useful to the interactive writer --
The multimedia and web site production team --
Script and proposal formatting --
Key points from Part I: interactive media and the writer --
pt. II: Defining and achieving goals for informational multimedia and web sites --
Informational multimedia and web architecture --
Introduction to the informational multimedia and web site case studies --
Case study / Writing a marketing web site from proposal to documentation: Prudential Verani Realty --
Case study / Corporate web site: T. Rowe Price --
Case study / Research portal web site and the online feature story: Britannica.com and the Harlem Renaissance --
Case study / E-learning: Interactive Math and Statistics Learning --
Case study / Museum kiosk: The Nauticus Shipbuilding Company --
Case study / Training: Vital Signs --
Key points from Part II: how to write nonnarrative informational multimedia --
pt. III: Interactive multimedia narrative and linear narrative --
The elements of interactive multimedia narrative --
Introduction to the narrative multimedia case studies --
Case study / Adapting classic books to a computer game for the female audience: Nancy Drew: The Secret of the Old Clock --
Case study / Adding story to a simulation: Amped 3 --
Case study / Parallel stories narrative: The Pandora Directive --
Case study/ Worlds narrative: Dust: A Tale of the Wired West --
Case study / Immersive exhibit: The New England Economic Adventure --
Key points from Part III: how to write interactive narrative --
pt. IV: Conclusion: becoming a professional interactive writer.

Learning how to write for just one type of interactive media, such as web sites or games, is not enough! To be truly successful as an interactive writer or designer, you need to understand how to create content for all types of new media. Writing for Multimedia and the Web is the most comprehensive guide available for interactive writing. It covers web sites, computer games, e-learning courses, training programs, immersive exhibits, and much more. Earlier editions have garnered rave reviews as a writing handbook for multimedia and web professionals, as well as a classroom text for interactive writing and design. New Sections and Completely Updated Chapters: -Writing a corporate web site: T. Rowe Price -Creating blogs and podcasts - Web writing tips from usability experts - Optimizing text for web search engines - Defining the user with use cases and user scenarios - Dealing with web editors - Software for organizing and writing interactive media content - Script formats for all types of multimedia and web projects - Writing careers

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