Mobile computing principles : designing and developing mobile applications with UML and XML
Material type: TextPublication details: Cambridge [England] ; New York : Cambridge University Press, 2005Description: xvi, 861 p. : illustrationsISBN: 9780521817332; 0521817331 ; 9780511265761 ; 051126576X ; 9780511265044 ; 0511265042 ; 9780511546969 ; 0511546963; 9780521696234 ; 0521696232Subject(s): Mobile computing | UML (Computer science) | XML (Document markup language) | Informative mobileDDC classification: 621.38456Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|---|
Lending Books | Main Library Stacks | Reference | 621.38456 BFA (Browse shelf(Opens below)) | Available | 012147 | ||
Reference Books | Main Library Reference | REF | 621.38456 BFA (Browse shelf(Opens below)) | Available | 012057 | ||
Reference Books | Main Library Reference | REF | 621.38456 BFA (Browse shelf(Opens below)) | Available | 012058 |
Included Index.
Part I. Introductions to the Main Topics:1. Introduction to mobile computing; 2. Introduction to mobile development frameworks and tools; 3. XML: the document and meta-data format for mobile computing; 4. Introduction to UML; Part II. Device Independent and Multi-Channel User Interface Development Using UML: 5. Generic user interface development; 6. Developing mobile GUIs; 7. Voice user Interfaces and mobile applications; 8. Multi-channel and multi-modal user interfaces; Part III. Additional Dimensions of Mobile Application Development: 9. Mobile agents and peer-to-peer architectures for mobile computing; 10. Wireless connectivity and mobile applications; 11. Synchronization and replication of mobile data; 12. Mobility and location information; 13. Active transactions; 14. Mobile security; Part IV. Putting the Project Together: 15. The mobile development process; 16. Architecture, design, and technology selection; 17. Mobile application implementation hurdles; 18. Testing; 19. A case study.
"Written to address technical concerns that mobile developers face regardless of the platform (J2ME, WAP, Windows CE, etc.), this book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build a mobile application. Using UML as a tool, Reza B'Far guides the developer through the development process, showing how to document the design and implementation of the application. He focuses on general concepts while using platforms as examples or as possible tools."--Jacket.
There are no comments on this title.