000 | 02511cam a22002294a 4500 | ||
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020 | _a0764508318 | ||
082 | 0 | 0 |
_a005.133 _bSAH |
100 | 1 | _aSahlin, Doug. | |
245 | 1 | 0 | _aFlash ActionScript for dummies / |
260 |
_aNew York, NY : _bHungry Minds, _cc2001. |
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300 |
_axxii, 357 p. : _bill. ; _e1 computer optical disc (4 3/4 in.) |
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500 | _aSystem requirements for accompanying computer discs: PC running Windows 95 or later; Power Macintosh running MacOS 7.6 or later | ||
505 | _aIntroduction. PART I: Demystifying ActionScript. Chapter 1: ActionScript: What It Is and What It Isn't. Chapter 2: Taking Action with ActionScript. Chapter 3: ActionScript: Programming for Non-Programmers. PART II: Using Elementary ActionScript, My Dear Watson. Chapter 4: Directing a Movie. Chapter 5: Managing a Movie. Chapter 6: Giving and Getting Information with Variables. Chapter 7: Creating Object Makeovers with Properties and Functions. PART III: Using Not-So-Elementary ActionScript, My Dear Watson. Chapter 8: Modifying and Creating Objects. Chapter 9: Creating Interactive Elements with Movie Clips and Smart Clips. Chapter 10: Sending and Receiving the Written Word. Chapter 11: Creating Interactive Buttons and Menus. Chapter 12: Keeping Score with ActionScript. Chapter 13: Testing Your ActionScript and Exterminating the Bugs. PART IV: Integrating ActionScript Elements in Your Flash Movies. Chapter 14: Creating Useful Objects. Chapter 15: Creating Interactive Elements. Chapter 16: Creating Bells and Whistles. PART V: The Part of Tens. Chapter 17: Ten Tips for Creating Trouble-Free ActionScript. Chapter 18: Ten Showcase Web Sites to Inspire You. Chapter 19: Ten Internet Resources for ActionScript. PART VI: Appendixes. Appendix A: About the CD. Appendix B: Actions Dictionary. Appendix C: ActionScript Properties Dictionary. Appendix D: ActionScript Objects Dictionary. Index. End-User License Agreement. Installation Instructions. Book Registration Information | ||
520 | _aProviding a reference to what ActionScript does, this text also shows the reader how to design and to think about design using what the programming language can truly do | ||
650 | 0 | _aComputer animation. | |
650 | 0 | _aWeb sites | |
650 | 0 | _aActionScript (Computer program language) | |
856 | 4 | 2 | _uhttp://www.loc.gov/catdir/bios/wiley045/2001089350.html |
856 | 4 | 2 | _uhttp://www.loc.gov/catdir/description/wiley038/2001089350.html |
856 | 4 | 1 | _uhttp://www.loc.gov/catdir/toc/wiley023/2001089350.html |
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