000 | 01805cam a22002174a 4500 | ||
---|---|---|---|
020 | _a9781590282410 (alk. paper) | ||
020 | _a1590282418 | ||
082 | 0 | 0 | _a005.133 |
100 | 1 | _aZelle, John M. | |
245 | 1 | 0 | _a Python programming : an introduction to computer science |
250 | _a2nd ed. | ||
260 |
_aSherwood, Or. : _bFranklin, Beedle & Associates, _cc2010. |
||
300 |
_axiv, 514 p. : _bill. ; |
||
500 | _aIncludes index | ||
505 | _a1. Computers and programs --- 2. Writing simple programs --- 3. Computing with numbers --- 4. Objects and graphics --- 5. Sequences : strings, lists, and files --- 6. Defining functions --- 7. Decision structures --- 8. Loop structures and Booleans --- 9. Simulation and design --- 10. Defining classes --- 11. Data collections --- 12. Object-oriented design --- 13. Algorithm design and recursion ---- Appendix A : Python quick reference -- Appendix B : Using Python and IDLE -- Appendix C : Glossary. | ||
520 | _aThis book is designed to be used as the primary textbook in a college-level first course in computing. It takes a fairly traditional approach, emphasizing problem solving, design, and programming as the core skills of computer science. However, these ideas are illustrated using a non-traditional language, namely Python. Although Python is used as the language, teaching Python is not the main point of this book. Rather, Python is used to illustrate fundamental principles of design and programming that apply in any language or computing environment. In some places, I have purposely avoided certain Python features and idioms that are not generally found in other languages. | ||
650 | 0 | _aPython (Computer program language) | |
650 | 0 | _aProgramming languages (Electronic computers) | |
650 | 0 | _aPython. | |
942 | _cREF | ||
999 |
_c44151 _d44151 |